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After creating eight dating sims and two point-and-click adventure games in a two-year period, Pacthesis all but vanished from her Deviant Art and Tumblr without explanation.
Following a four-year hiatus, she published one more game on her profile — Many fans who grew up with the Pacthesis games wonder where she went.
There is certainly a sizeable portion of dating sim and otome game fans who can pinpoint their love for the genre to the work of this teenage girl, who spent her high school days making the games she wanted to play.
“If [Pacthesis] ever comes back and starts making games commercially, my wallet and I will be ready to buy her stuff, since it’s thanks to her that I got into otome games in the first place,” reads an otome blog post from 2016.
The Tumblr user behind otomesweetheart — a blog dedicated to finding, highlighting, and reviewing otome games — found her passion for visual novels through the Pacthesis games. “I can’t even believe it’s been that long since my life changed for the better!
So every year at this time, I always go back and replay my favorite Pacthesis games as sort of an anniversary tradition.” Searching “Pacthesis” on Twitter and Tumblr still brings up fans waxing nostalgic on the Flash games they played in their youth.
“I thought it was cool that characters had unique personalities and stories you could learn more about by bonding with them via dialogue and gifts.
But for some reason I didn’t like the farming and I wished I could skip all the farm stuff and jump right into dating.” Wanting more games with a focus on building relationship, she took to the internet to find games that had similar mechanics.
Keeping personal details close to the vest was common during the nascent days of social media, when signing up for a service did not require using a full name.Her Deviant Art profile’s comments are full of people asking for another game or wishing her well, whatever she may be up to.Even on other social media, former fans reflect on their many late nights playing her games and the fun little interconnected world that they all existed in. Others talk about how Pacthesis introduced them to the dating sim genre — and to fandom in general.The mechanics were simple: Talk to characters to progress through their dialogue and reach their happy ending.The games shamelessly indulged in girlish fantasies. “I wonder why Pacthesis’ games are always making me go ･*:｡゜萌。*(＊´∀`＊).*ぇﾟ*･｡・so much.
Through the years, her fans still think of the games and of the creator who had been part of their lives for so long and inspired a love of the genre. What happened to Pacthesis, and what is she doing now?